Golf is undergoing a significant modernization, particularly with the growth of off-course golf. Topgolf, acquired by Callaway for $2.6 billion in March 2021, has revolutionized the driving range experience by adding electronically tracked balls, food and beverage service, and gamification. According to Topgolf Callaway Brands president & chief executive Chip Brewer, off-course golf in the US is already larger than on-course golf, with 28 million participants compared to 25 million, and is projected to grow faster. Topgolf alone is expected to add 3-4 million new off-course golfers annually and will soon have more unique participants than all on-course golf. Callaway has also invested in Five Iron Golf, which offers indoor urban golf experiences using simulators.

The amateur golf game faces challenges from traditional norms, including slow pace of play and environmentally and financially unsustainable greenkeeping practices. The influence of professional golf has led to a more meticulous, time-consuming method of play for amateurs. However, digital and social media are transforming golf's image, making it more accessible and fun. Golf content has surged across social media platforms, with influencers promoting the sport to younger, more diverse audiences, demonstrating that golf is for everyone and can be played at any age.

Luxury brands are increasingly drawn to golf due to the sport's affluent fanbase and its perceived high standards. The Ryder Cup, for example, saw tickets costing up to $10,000 for top hospitality suites and attracted nearly 250,000 spectators. The global golf equipment market was valued at $8.2 billion last year and is projected to reach $11 billion by 2033. Rolex, a pioneer in golf sponsorship since 1967, partners with all major golf events, the Ryder Cup, and the Solheim Cup. Other luxury brands like Moët & Chandon, BMW, American Airlines, Loro Piana, and Ralph Lauren also sponsor major golf events. Sports sponsorship is a growing market, forecast to increase from $106.4 billion in 2024 to $195.5 billion by 2032, driven by streaming services and social media that connect brands directly to consumers.